Medieval Shack Modelled in Lightwave 9.6.
Still need to work on the tiling and the wood at the front of the house, also need to fill the space at the back with a door…
At the moment, the tiles are a little bit too high poly leading to a rather ridiculous poly count. Might try some different styles of tiling tommorrow.
Another Creation for my upcoming scene with a medieval theme, This time a roughly-cut wooden bench.
Created in lightwave 9.6.
More progress on the Modern Townhouse model.
Added some more textures, and a door (which I hate)
Still needs some windows and fine details.
Working on a model of a modern townhouse for a project outside of archaeology this time.
After Day one – about 6 hours – the majority of the basis of the model is complete, and three textures have been completed to satisfaction.
Still got a lot of modelling to do, particularly in the windows doors section.
Modelling and texturing is done in Lightwave 9.6, eventually this will be sent to Vue 7.
This model also contains an inside, although at present this is just walls and doorways, eventually I will furnish this as well.
WIP shot of a farmhouse I am working on.
All modelled, Textured and Rendered in Lightwave 9.6 – The plan is to get it into vue and create a full on Landscape scene.
If I can get it out of lightwave successfully I will consider putting it up for sale on Renderosity (when its finished!)
Comments, suggestions or improvements welcomed.
Finished the drivetrain, added another boiler to the top of the tank, more pipes and more details to the tank.
Still to do the wheels today, perhaps tweak the drivetrain slightly, the final boiler, whistle assembly and some valve areas toward the back.
Worked on the runners for the rest of the day, part of this involved first tyring to learn how they work and then model them accordingly
Still needs lots more work on the shape and adding all the small details, but for now i’m happy to have the main shapes present and in the right places.
The wheels are only roughouts at present, better more detailed ones will be done later.
Added some more details to the side of the flyer, starting to look like a train now which is nice.
Goint to get the pistons and gears on the main wheels finished by the end of the day hopefully.
The front view of the kingston flyer is now finished (apart from the texturing) Added the piston type jobs to the side of the train, made the tank front spherical rather than conical as suggested by piz99 of Renderosity forum and added the plate on the front of the cow pusher (the grill at the front)
Also started working on the wheels, lots of pipes and metalwork around them still to come..
Day two of the Kingston flyer. The cattle pusher has been completed, some more hoses, a chain and some hooks and the start of the undercarriage.
Not bad for a sunday.