Posts Tagged ‘Vue 7’
Saturday, October 22nd, 2011

The first in a new series I’m working on of images based on the architecture of Venice.
Created in Lightwave 10.1 and Vue 9 Infinite.
Tags: Apartment, Archaeology, Architecture, Block, Building, Flats, History, Italy, Lightwave, material, materials, Model, Modelling, Object, Venizia, Vue 7, Vue 9
Posted in archaeodesign, Lightwave Work, Vue 9 work | Comments Off
Friday, May 6th, 2011
I have now been accepted to Cornucopia3D as a broker, so you can expect to see my products going up on sale there from now on as well, at a somewhat reduced price for the Vue Community.

Check it out!
Tags: Archaeology, Architecture, C3D, Cornucopia3D, For Sale, History, Lightwave, Medieval, Model, Modelling, Vue, Vue 7, Vue 9
Posted in archaeodesign, For Sale, Lightwave Work, Vue 9 work | Comments Off
Wednesday, November 10th, 2010
Another Terrain created in Vue 9 Infinite.

Really enjoying working with Vue 9, It seems extremely stable on my system so far, had a single crash, and that was becuase I was rushing the program becuase I missed the loading bar at the bottom.
Tags: Landscape, mountain, Mountains, Rendering, Vue 7
Posted in Vue 9 work | 3 Comments »
Thursday, August 5th, 2010
Another creation from Emma, this time parsley.

Parsley created in xfrog plant editor by Emma
Pot created by myself in lightwave 9.6.
Render from vue 7 complete.
Tags: emma, herb, Lightwave, Model, Modelling, Object, parsley, Plant Editor, Pot, Pots, Pottery, Rendering, Vue 7, xfrog
Posted in Lightwave Work, Vue 7 Work, xfrog | Comments Off
Friday, April 2nd, 2010
More progress on the Modern Townhouse model.

Added some more textures, and a door (which I hate)
Still needs some windows and fine details.
Tags: Architecture, Lightwave, Modelling, Object, Rendering, textures, Vue 7, Work in Progress
Posted in Lightwave Work, Work in Progress | Comments Off
Wednesday, March 31st, 2010
Working on a model of a modern townhouse for a project outside of archaeology this time.
After Day one – about 6 hours – the majority of the basis of the model is complete, and three textures have been completed to satisfaction.

Still got a lot of modelling to do, particularly in the windows doors section.
Modelling and texturing is done in Lightwave 9.6, eventually this will be sent to Vue 7.
This model also contains an inside, although at present this is just walls and doorways, eventually I will furnish this as well.
Tags: Lightwave, material, materials, Modelling, Object, Rendering, Vue 7, Work in Progress
Posted in Lightwave Work, Work in Progress | Comments Off
Friday, March 26th, 2010
As part of a site visualisation project I am involved with I have created two scenes based on archaeological evidence.
The first scene is of a Greek courtyard.

The second scene is of a Greek corridor within the settlement.

Thanks to Tom Goskar for the help with post work and general confidence boosting on the second one.
All work created in Lightwave 9.6 and rendered in Vue 7 Complete.
Tags: Archaeology, Greek, History, Lightwave, Modelling, Object, Rendering, Vue 7
Posted in Lightwave Work, Vue 7 Work | Comments Off
Saturday, March 6th, 2010
At the request of Mike Ballard, a guide to exporting from Lightwave 9.6 to Vue has been written. This process involves UV mapping and good methods of exporting objects plus a number of problems that may arise during the process and some solutions that I have come accross.
This is NOT a definitive guide how to UV map, but maybe some of the ideas and methods I demonstrate will help.
I will be using a model created by Mike Ballard of a rather nice glass house.

(more…)
Tags: Export, Exporter, Guide, Lightwave, material, material editor, materials, Model, Modelling, Object, Rendering, Tutorial, Vue 7
Posted in Guides, Lightwave Work, Texture Editor, Tutorial, Vue 7 Work | 2 Comments »
Friday, February 19th, 2010
This edition deals with the Cumulus clouds in the Spectral model, although they are not all designed for this model and do not necessarily look so good, I aim to demonstrate that these clouds can be used in different ways. This is aimed as a quick overview of what the clouds look like to reduce time spent rendering.
Each render is done at 800×600 at broadcast quality – the lighting model used is GI – Render times are presented as a basis of how long it took to render ONLY the sky, bear in mind that more complex scenes will take much longer than this to render.
This section will only focus on the Cumulus Clouds in order to keep the length of the page down.
(more…)
Tags: Atmosphere, Atmosphere Editor, Atmospheres, Rendering, Sky, Spectral, Vue 7
Posted in Atmosphere Editor, Guides, Reference Guide, Texture Editor, Vue 7 Work | Comments Off