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	<title>richard-potter.co.uk &#187; Volumetric</title>
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		<title>Cloud Reference Guide – Volumetric Model Cumulus</title>
		<link>http://blog.richard-potter.co.uk/2010/02/cloud-reference-guide-%e2%80%93-volumetric-model-cumulus/</link>
		<comments>http://blog.richard-potter.co.uk/2010/02/cloud-reference-guide-%e2%80%93-volumetric-model-cumulus/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 12:24:30 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Atmosphere Editor]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[Reference Guide]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[Atmosphere]]></category>
		<category><![CDATA[Atmospheres]]></category>
		<category><![CDATA[Cumulus]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Sky]]></category>
		<category><![CDATA[Volumetric]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=1342</guid>
		<description><![CDATA[This edition deals with the Cumulus clouds in the volumetric model, although they are not all designed for this model and do not necessarily look so good, I aim to demonstrate that these clouds can be used in different ways. This is aimed as a quick overview of what the clouds look like to reduce [...]]]></description>
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		<title>Rough Guide to the Atmopshere Editor – Part 6 – Clouds Tab</title>
		<link>http://blog.richard-potter.co.uk/2010/02/rough-guide-to-the-atmopshere-editor-%e2%80%93-part-6-%e2%80%93-clouds-tab/</link>
		<comments>http://blog.richard-potter.co.uk/2010/02/rough-guide-to-the-atmopshere-editor-%e2%80%93-part-6-%e2%80%93-clouds-tab/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 16:07:05 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Guides]]></category>
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		<category><![CDATA[Atmosphere]]></category>
		<category><![CDATA[Atmosphere Editor]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Clouds]]></category>
		<category><![CDATA[Cumulus]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Rough Guide]]></category>
		<category><![CDATA[Skies]]></category>
		<category><![CDATA[Sky]]></category>
		<category><![CDATA[Spectral]]></category>
		<category><![CDATA[Spectral Clouds]]></category>
		<category><![CDATA[Standard]]></category>
		<category><![CDATA[Volumetric]]></category>
		<category><![CDATA[Vue 7]]></category>
		<category><![CDATA[Vue Spectral]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=1219</guid>
		<description><![CDATA[This part of the guide refers to the clouds tab of the Atmosphere editor. It is also related to three other pages of reference material which show what each of the cloud types looks like when rendered in each of the three models they are available in. See the Guides page for these reference guides [...]]]></description>
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		<title>Rough Guide to the Atmopshere Editor – Part 4 – Lighting Models 2</title>
		<link>http://blog.richard-potter.co.uk/2010/02/rough-guide-to-the-atmopshere-editor-%e2%80%93-part-4-%e2%80%93-lighting-models-2/</link>
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		<pubDate>Wed, 10 Feb 2010 19:59:04 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Guides]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[Ambient]]></category>
		<category><![CDATA[Atmosphere]]></category>
		<category><![CDATA[Atmosphere Editor]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[Light]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Lights]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Rough Guide]]></category>
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		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=1063</guid>
		<description><![CDATA[This fourth part will cover the remainder of the settings from the Light tab as the first part would be too long otherwise. For the first part of this guide the default spectral model will be used. There will be an inclusion of a cone and a cube as shown in the render below. All [...]]]></description>
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