Posts Tagged ‘Rough Guide’
Sunday, February 14th, 2010
This part of the guide refers to the clouds tab of the Atmosphere editor. It is also related to three other pages of reference material which show what each of the cloud types looks like when rendered in each of the three models they are available in.
See the Guides page for these reference guides
You will notice that the cloud tab with the spectral mode has a few more options than the standard and volumetric models, as such the spectral model will be covered later in the guide in part 7.
The cloud animation area will be largely ignored for this guide.
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Tags: Atmosphere, Atmosphere Editor, Cloud, Clouds, Cumulus, Rendering, Rough Guide, Skies, Sky, Spectral, Spectral Clouds, Standard, Tutorial, Volumetric, Vue 7, Vue Spectral
Posted in Guides, Tutorial, Vue 7 Work | 1 Comment »
Saturday, February 13th, 2010
Part 5 of the guide relates to the sky tab in the atmosphere editor. All the renders on this page are at 800×600 and are rendered at Broadcast Quality.
The sky tab is a page that is only available in the Standard Model of Atmospheres. The default atmosphere is used and set to the Standard model, the result is as follows:
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Tags: Atmosphere, Atmosphere Editor, Atmospheres, Model, Rendering, Rough Guide, Sky, Standard, Standard model, Vue, Vue 7
Posted in Guides, Tutorial, Vue 7 Work | Comments Off
Wednesday, February 10th, 2010
This fourth part will cover the remainder of the settings from the Light tab as the first part would be too long otherwise. For the first part of this guide the default spectral model will be used. There will be an inclusion of a cone and a cube as shown in the render below. All renders are at 800×600 on the “broadcast” quality setting.

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Tags: Ambient, Atmosphere, Atmosphere Editor, Guide, Light, Lighting, Lights, Rendering, Rough Guide, Sky, Spectral, Tutorial, Volumetric, Vue 7
Posted in Guides, Vue 7 Work | Comments Off
Tuesday, February 9th, 2010
This is a rather open ended section of the guide as it would take me literally forever to create examples of EVERY lighting model for every different type, so for the purposes of this section I will stick with the default atmopshere with spectral model being used. A basic scene has been produced with a cube with the default texture and a green “plastic” cone. All renders are done at 800×600 in “Broadcast” preset.
As an example of how long it takes to render in each of the lighting schemes a basic grass scene will be used, the atmosphere preset is “default”.
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Tags: ambience, ambient occlusion, ambient radiosity, Atmosphere, Atmosphere Editor, global, Global ambience, global illumination, global radiosity, Guide, illumination, radiosity, Rendering, Rough Guide, Tutorial, Vue 7
Posted in Guides | Comments Off
Monday, February 8th, 2010
This second part of the Rough Guide to the Atmosphere Editor will cover the first tab – “Sun” which is used for the standard, volumetric and spectral model.
The settings are pretty much identical in each of the models so this will be a relatively short episode.
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Tags: Atmosphere Editor, Azimuth, Clouds, Editor, Rough Guide, Skies, Sky, Spectral, Sun, Tutorial, Vue, Vue 7
Posted in Guides | Comments Off
Monday, February 8th, 2010
This is a continuation of my Rough Guide series which proved to be very popular for the water editor to Vue 7. This series will focus on the atmosphere editor of Vue 7 Complete in a similar style (If anyone wants to buy me Vue 8, please, feel free
) I make the assumption that you own vue/have the ple and have a rough knowledge of how it works. Although some of it may seem patronising or obvious, this is not my intention. I just want to write down how it works and what it does.
This series is being completed for the purpose of me learning the atmosphere editor and in the hope that while doing so, others can learn from what I write. At present i feel that one of my weakest parts of using vue is the atmospheres I use.
If you notice any mistakes or omissions please let me know and I will amend them!
The first part of this series will be on the model types that are allowed with vue, although this will probably not be the most scientific of tutorials I aim to show working examples of how the different settings alter the scene.
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Tags: Atmosphere, Editor, Guide, Rough Guide, Sky, Tutorial, Vue, Vue 7
Posted in Atmosphere Editor, Guides, Vue 7 Work | Comments Off
Saturday, January 24th, 2009
This is a reference guide as to what the noise nodes look like when they are applied to a square.
Each material is mapped to “object-parametic”and uses a black-white color map where black is -1 and white is 1.
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Tags: E-On, Function Editor, material, material editor, materials, Rendering, Rough Guide, Texture Editor, textures, Vue 7
Posted in Function Editor, Guides, Reference Guide, Texture Editor, Tutorial, Vue 7 Work | Comments Off
Sunday, January 18th, 2009
In this third part of the the rough guide to the material editor, we will be exploring the Color and Alpha Tab of the advanced material editor
Part 4 will jump into the function editor for a preview of some of the cool stuff that can be done in there. Filters will also be covered there.
There will be a reference guide to the shapes of the noise functions in Part 4.
Firstly we will look at the Advanced Material Editor Color and Alpha Tab. Unless stated, all mapping is as “object parametric”.
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Tags: advanced editor, basic editor, color, E-On, function, Function Editor, graph, material, material editor, materials, Rough Guide, textures, Vue 6 Pro Studio, Vue 7
Posted in Function Editor, Guides, Texture Editor, Tutorial, Vue 7 Work | 1 Comment »
Friday, January 16th, 2009
I am in the process of learning the function editor in Vue 7 Complete by using the fantastic tutorials at geek at play, the vue 7 manual and a lot of trial and error.
So far I am having a fair deal of sucess, in that its not as scary as it first appears, its just a case of learning where everything is and having the creativity to know what it is you want to achieve and how to make things more realistic.
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Tags: material, material editor, materials, Rendering, Rough Guide, textures, Vue 7
Posted in Function Editor, Guides, Texture Editor, Tutorial, Vue 7 Work | 3 Comments »