Posts Tagged ‘Modelling’

IFW2 Nodes – Medieval Shack 2 WIP

Tuesday, August 24th, 2010

I have just added the IFW2 shaders/nodes and textures pack to my Lightwave arsenal, and I am very impressed.

I have also begun working on a followup to the medieval shack that I compelted previously, this time it is more of a townhouse, and a much older design.

Still not completely happy with the main wall texture, and still have to complete such niceties as windows and doors, should also be adding a chimney sometime soon.

All modelling/texturing/rendering work in Lightwave 9.6

Medieval House

Saturday, August 14th, 2010

Medieval Shack Modelled in Lightwave 9.6.

Still need to work on the tiling and the wood at the front of the house, also need to fill the space at the back with a door…

At the moment, the tiles are a little bit too high poly leading to a rather ridiculous poly count. Might try some different styles of tiling tommorrow.

Rough-Cut Wooden Bench.

Wednesday, August 11th, 2010

Another Creation for my upcoming scene with a medieval theme, This time a roughly-cut wooden bench.

Created in lightwave 9.6.

Candelabra and a new scene.

Wednesday, August 11th, 2010

Currently working on a Medieval scene as a break from coding up a database website, so far only got to the part where I am creating objects.

The room is based on a photograph I found on the web, and will be largely focused on texturing, but also on getting a few nice light effects and the such in there too.

Although currently working in Lightwave 9.6, I remain undeided as to wether I will complete picture in this program or migrate it to Vue 7.

Mint

Tuesday, August 10th, 2010

Emma has now completed her third plant Mint.

Created in Xfrog, rendered in Vue 7

Parsley and a new pot

Thursday, August 5th, 2010

Another creation from Emma, this time parsley.

Parsley created in xfrog plant editor by Emma

Pot created by myself in lightwave 9.6.

Render from vue 7 complete.

The Kettle

Wednesday, May 12th, 2010

Now that I finally have a bit of time and its raining outside I decided to go through a book I bought about a year ago, “Essential Lightwave v9″ by wordware publishing, The third chapter speaks of basic tools, so I decided to model something only using those basic tools. I also wanted to study some of the principles of reflective materials so I decided to model a chrome kettle.

All work done in Lightwave 9.6

Work in Progress – Modern Townhouse – Day Two

Friday, April 2nd, 2010

More progress on the Modern Townhouse model.

Added some more textures, and a door (which I hate)

Still needs some windows and fine details.

Work in Progress – Modern Townhouse – Day One

Wednesday, March 31st, 2010

Working on a model of a modern townhouse for a project outside of archaeology this time.

After Day one – about 6 hours – the majority of the basis of the model is complete, and three textures have been completed to satisfaction.

Still got a lot of modelling to do, particularly in the windows doors section.

Modelling and texturing is done in Lightwave 9.6, eventually this will be sent to Vue 7.

This model also contains an inside, although at present this is just walls and doorways, eventually I will furnish this as well.

Greek Project

Friday, March 26th, 2010

As part of a site visualisation project I am involved with I have created two scenes based on archaeological evidence.

The first scene is of a Greek courtyard.

The second scene is of a Greek corridor within the settlement.

Thanks to Tom Goskar for the help with post work and general confidence boosting on the second one.

All work created in Lightwave 9.6 and rendered in Vue 7 Complete.