Posts Tagged ‘Model’

Medieval Cathedral WIP

Saturday, May 14th, 2011

More progress on the Medieval Cathedral.

Work being carried out in Lightwave 9.6, rendered here in vue 9 Infinte.

Still needs another section of building on the side, where it looks empty, and the back needs to be done, becuase at the moment its just a big hole.

The top of the roof looks a little fuzzy becusae the detail is a little small and it just confuses the camera rather than looks nice. cant win em all.

Medieval Cathedral 2 – WIP – Part 2

Tuesday, May 10th, 2011

More work on the second medieval cathedral

See yesterdays post for more information

Medieval Cathedral – WIP

Monday, May 9th, 2011

A work in progress model of a Swedish Medieval Cathedral

Since the first cathedral that I made is proving to be so popular, I’ve started working on a second one, this time based on HagaKyrka in Goteborg, Sweden.

Modelling in Lightwave 9.6, this render in Vue 9 Infinite.

Comments, Suggestions and Observations welcomed, thanks for looking!

Cornucopia3D – New Store

Friday, May 6th, 2011

I have now been accepted to Cornucopia3D as a broker, so you can expect to see my products going up on sale there from now on as well, at a somewhat reduced price for the Vue Community.

Check it out!

Roman Stands

Monday, May 2nd, 2011

New model for sale, This time Roman Stands.

A Roman styled outdoor entertainment stand, to be filled with chairs, tables and the such in order to enjoy a delightful wine while watching sports or just enjoying the atmosphere of the gardens.

Fully UV mapped, with overlapping textures.

Model has 6510 Tri Polys and 3680 Verticies

Available from The 3D studio and TurboSquid in OBJ, PP2 (Poser) and VOB (Vue)

Norrköping 1719

Sunday, April 24th, 2011

The second of two map reconstructions of the town of Norrköping, this time 80 years later in 1719.

The difference in the town from the previous upload of mine, Norrköping 1640 is really very prominent due to the fact that it had burnt to the ground somewhere imbetween.

This map reconstruction shows the state of Norrköping shortly before it was raised to the ground again by the invading Russian Army.

The town burnt down a number of times afterwards as well, leading to the banning of wooden houses.

Each block represents a settlement area/block. Eventually im hoping to reconstruct the buildings with as much accuracy as possible on these maps, but for now its more as an architectural model than anything.

The weird star thing in the corner is a fort.

Marlin Model 1894 Cowboy

Saturday, April 16th, 2011

Another gun for an MMORPG

This time its a Marlin Model 1894 Cowboy, not that much different to the winchester from the other day in its design, but looks a bit meaner and more robust I would say…

Added a basic specular map, but this will inevitably be changed when it is implemented later into the game.

Modelled in Lightwave 9.6 and rendered in Vue 9 Infinite

Roman Apartment Building 2

Thursday, April 14th, 2011

A second apartment building now up for sale.

A Roman Apartment Complex, most suited for relatively poor living standards and poorer areas of the towns.

1582 Tri Polygons, 1018 Vertices.

Available for sale from The 3d Studio and Turbosquid

Also available from The 3D studio as a multi pack with $55 discount!

Roman Apartment Building

Wednesday, April 13th, 2011

New Product For Sale from me, Roman Apartment Building

A Roman Apartment Complex, most suited for relatively poor living standards and poorer areas of the towns.

2271 Tri Polygons, 1429 Vertices.

Available in VOB, LWO and OBJ format from The 3d Studio and Turbosquid

Winchester Model 1873

Tuesday, April 12th, 2011

New model, created for an MMORPG I am working on.

~5400 Tri Polys, uv mapped and ready to roll.

Modelled in Lightwave 9.6, rendered in vue 9 Infinite