Posts Tagged ‘Lightwave’
Monday, May 2nd, 2011
New model for sale, This time Roman Stands.
A Roman styled outdoor entertainment stand, to be filled with chairs, tables and the such in order to enjoy a delightful wine while watching sports or just enjoying the atmosphere of the gardens.
Fully UV mapped, with overlapping textures.
Model has 6510 Tri Polys and 3680 Verticies
Available from The 3D studio and TurboSquid in OBJ, PP2 (Poser) and VOB (Vue)
Tags: Archaeology, Architecture, History, House, Lightwave, Model, Modelling, Object, Poser, Rendering, Roman, Vue 9
Posted in archaeodesign, For Sale, Lightwave Work, Vue 9 work | Comments Off
Sunday, April 24th, 2011
The second of two map reconstructions of the town of Norrköping, this time 80 years later in 1719.

The difference in the town from the previous upload of mine, Norrköping 1640 is really very prominent due to the fact that it had burnt to the ground somewhere imbetween.
This map reconstruction shows the state of Norrköping shortly before it was raised to the ground again by the invading Russian Army.
The town burnt down a number of times afterwards as well, leading to the banning of wooden houses.
Each block represents a settlement area/block. Eventually im hoping to reconstruct the buildings with as much accuracy as possible on these maps, but for now its more as an architectural model than anything.
The weird star thing in the corner is a fort.
Tags: 1700s, 1719, 18th Century, 3D, Archaeology, Architecture, Historiet, History, Lightwave, map, Medieval, Model, Modelling, Norrköping, Object, reconstruction, Rendering, Stockholm, Sverige, Sweden
Posted in archaeodesign, Lightwave Work, Vue 9 work | Comments Off
Thursday, April 21st, 2011
A basic reconstruction of Norrköping in 1640 based on maps made available, very kindly, by the Norrköping Kommun.

Modelling in Lightwave 9.6, final renders in Vue 9 Infinite.
Tags: 1600, 1600's, 1640, 17th Century, Archaeology, Architecture, History, House, Lightwave, Medieval, Modelling, Norrköping, Object, Rendering, Sverige, Sweden, Vue 9
Posted in archaeodesign, Lightwave Work, Vue 9 work | Comments Off
Saturday, April 16th, 2011
Another gun for an MMORPG

This time its a Marlin Model 1894 Cowboy, not that much different to the winchester from the other day in its design, but looks a bit meaner and more robust I would say…
Added a basic specular map, but this will inevitably be changed when it is implemented later into the game.
Modelled in Lightwave 9.6 and rendered in Vue 9 Infinite
Tags: 1894, 1900s, Barrel, Bullet, Cowboy, Gun, History, Lever Action, Lightwave, Marlin, MMORPG, Model, Modelling, Object, Rendering, Rifle, Shoot, Stock, Vue 9, Western
Posted in archaeodesign, Game Stuff, Lightwave Work, Vue 9 work | Comments Off
Thursday, April 14th, 2011
A second apartment building now up for sale.
A Roman Apartment Complex, most suited for relatively poor living standards and poorer areas of the towns.
1582 Tri Polygons, 1018 Vertices.
Available for sale from The 3d Studio and Turbosquid
Also available from The 3D studio as a multi pack with $55 discount!
Tags: Apartment, Archaeology, Architecture, Building, For Sale, History, House, Lightwave, Model, Modelling, Object, Rendering, Roman, Vue 9
Posted in archaeodesign, For Sale, Lightwave Work, Vue 9 work | Comments Off
Tuesday, April 12th, 2011
New model, created for an MMORPG I am working on.

~5400 Tri Polys, uv mapped and ready to roll.
Modelled in Lightwave 9.6, rendered in vue 9 Infinite
Tags: 1873, Cowboy, Gun, History, Lightwave, Model, Modelling, Object, Rendering, Rifle, Vue 9, West, Western, Winchester
Posted in archaeodesign, Game Stuff, Lightwave Work, Vue 9 work | Comments Off
Friday, April 8th, 2011
New model for sale, a Roman Barn.
7898 Tri Polys, 3967 Verticies, Model is fully UV mapped.
Available in LWO, OBJ, 3DS and VOB from the 3d studio and Turbosquid
Tags: Archaeology, Architecture, Barn, Farm, Farming, Lightwave, Model, Modelling, Object, Rendering, Roman, Vue 9
Posted in archaeodesign, For Sale, Lightwave Work, Vue 9 work | Comments Off
Friday, April 8th, 2011
Model created for a project I’m working on to create ammunition boxes for a video game.

Hand painted textures on this low poly game ready model.
Tags: .45, Ammo, Ammunition, Bullet, Calibre, Cowboy, Game, History, Lightwave, Model, Modelling, Object, Video Game, Western
Posted in archaeodesign, Game Stuff, Lightwave Work | Comments Off
Monday, March 28th, 2011
New Product Available From me.
The model is fully UV textured, and includes the statues as a seperate object so you can remove them for lower poly use or add them for stills/animation.
Model comes in two parts.
Arch – 3300 Polys or 7080 Triangle Polys dependant on format
Statues – 25344 Polys or 49500 Triangle Polys Dependant on format
Available from the 3D Studio and Turbosquid
Tags: Arch, Archaeology, Architecture, Constantine, History, Lightwave, Model, Modelling, Object, Rendering, Roman, Vue 9
Posted in archaeodesign, For Sale, Lightwave Work, Vue 9 work | Comments Off
Sunday, March 20th, 2011
New model, this time of a Medieval Greater House
Model has 44084 Triangle Polys and 23001 Verticies, It is fully UV mapped and textures are included on a 3072 x 3072 BMP file.
Available in LWO, OBJ and VOB format from the usual places The 3D studio and Turbosquid
Tags: 13th Century, 14th Century, 15th Century, 16th Century, Archaeology, Architecture, Greater, House, Lightwave, Medieval, Model, Modelling, Object, Vue 9
Posted in archaeodesign, For Sale, Lightwave Work, Vue 9 work | Comments Off