Posts Tagged ‘Lightwave’
Wednesday, December 30th, 2009

Now to try and export it….
Tags: Architecture, Farm, Farmhouse, Lightwave, Model, Modelling, Object, Rendering
Posted in Lightwave Work | No Comments »
Tuesday, December 29th, 2009
WIP shot of a farmhouse I am working on.

All modelled, Textured and Rendered in Lightwave 9.6 – The plan is to get it into vue and create a full on Landscape scene.
If I can get it out of lightwave successfully I will consider putting it up for sale on Renderosity (when its finished!)
Comments, suggestions or improvements welcomed.
Tags: Architecture, Buildings, Farm, Farmhouse, House, Lightwave, Modelling, Object, Rendering, Work in Progress
Posted in Lightwave Work, Work in Progress | No Comments »
Tuesday, December 29th, 2009
Currently I am working on a scene with an old house, part of which is covered with plaster, the other is exposed brickwork, therefore two bump types are required in one texture. I had a number of ideas of how to do this in the Node Editor of Lightwave 9.6, however they where all pretty much useless. After a lot of frustration and searching the internet with no success I had a final try and got it to work.
Below is the method which I used, it probably isnt the most elegant method, but it works.
Firstly I will start with a cube.
(more…)
Tags: function, Function Editor, Lightwave, material, material editor, materials, Modelling, node, Object, Rendering
Posted in Guides, Lightwave Work | No Comments »
Sunday, December 13th, 2009
More from the MSc project front. This is the foyer that is where the main exhibition that we are creating will be placed (in virtual land…)

And here is a close up of the exhibition…

done in lightwave 9.6 in about 6 hours – all modelling and texturing by myself.
Tags: Archaeology, Lightwave, Modelling, Object, Rendering
Posted in Lightwave Work | No Comments »
Thursday, December 3rd, 2009
As part of the MSc course im taking our group is creating a museum space with a ubiquitous computing suprise!
I am currently creating a cgi environment to help put accross our ideas in context.

This is the first frame of a 100 frame animation, all the work here is being done in Lightwave 9.6
keen viewers may recognise some models in this museum
Tags: Archaeology, Greek, History, Lightwave, Modelling, museum, Object, Rendering, Roman
Posted in Lightwave Work | No Comments »
Sunday, October 4th, 2009
Just for Fun..

Modelled in Lightwave 9.6
Tags: Archaeology, Lightwave, Modelling, Object, Rendering
Posted in Lightwave Work | No Comments »
Wednesday, July 29th, 2009
Trying my hand at modern interior scenes.

Rather pleased with the coffee machine, its turned out exactly as I wanted.
Tags: Coffee machine, Kitchen, Lightwave, Modelling, Object, Rendering
Posted in Lightwave Work | No Comments »
Wednesday, July 29th, 2009
New model based on the Franics Francis X1 Coffee machine.

Modelled, Textured and rendered in Lightwave 9.6
Tempted to put this up for sale if the demand is there.
Tags: Coffee machine, Lightwave, Modelling, Object, Rendering
Posted in Lightwave Work | No Comments »
Thursday, July 16th, 2009
Finished the drivetrain, added another boiler to the top of the tank, more pipes and more details to the tank.

Still to do the wheels today, perhaps tweak the drivetrain slightly, the final boiler, whistle assembly and some valve areas toward the back.
Tags: Lightwave, Model, Modelling, Object, Train, Work in Progress
Posted in Lightwave Work, Work in Progress | 1 Comment »
Tuesday, July 14th, 2009
Added some more details to the side of the flyer, starting to look like a train now which is nice.

Goint to get the pistons and gears on the main wheels finished by the end of the day hopefully.
Tags: Lightwave, Modelling, Object, Train, Work in Progress
Posted in Lightwave Work, Work in Progress | No Comments »