At the request of Mike Ballard, a guide to exporting from Lightwave 9.6 to Vue has been written. This process involves UV mapping and good methods of exporting objects plus a number of problems that may arise during the process and some solutions that I have come accross.
This is NOT a definitive guide how to UV map, but maybe some of the ideas and methods I demonstrate will help.
I will be using a model created by Mike Ballard of a rather nice glass house.
Continue reading “Exporting from Lightwave 9.6 to Vue – A guide.”
I’m having some issues getting obj and lwo files exported from LW to open again, even in lightwave.
I am creating the objects in Lightwave 9.6 and exporting them as .obj files, these files open successfully in poser and in hexagon
However when I re-open the object in lightwave I get the following.
and in Vue
Ive tried to work around this by exporting it from hexagon as an OBJ but when I try and open them in vue I get the following error message.
In Lightwave the deformations are gone and the model is ok.
I have tried this on my desktop computer and my laptop with the same results both time (trying to see if it was a driver issue/bad install etc etc)
I also have tried this with a LWO file directly from lightwave, the results where different as in it loads into vue, but the uv file is completely wrecked/not read properly. Initially I thought this was due to it being tripled when it was brought into vue, so I tripled my model in Lightwave and redid the uv maps/colour maps etc but the issue still remains, the image in the link below shows the difference between the two models.
Here is the mesh and a reduced size uv map.
Anyone have any ideas whats going wrong?
(Also posted at newtek forums and renderosity)