Posts Tagged ‘Archaeology’
Saturday, July 4th, 2009
I now have an Item for sale over at TurboSquid.

If you want these pots, please get them from here..
Tags: Archaeology, For Sale, Modelling, Roman
Posted in For Sale, Lightwave Work | No Comments »
Saturday, July 4th, 2009
Another Roman Object for my collection, this time a bowl. The main focus on this object is to get the subtleties of terracotta in without it being too obvious, as such it is best to view the object at its largest so you can see whats going on (the bowl itself isn’t particularly exciting)

Modelled, Textured and Rendered in Lightwave 9.6.
Tags: Archaeology, Lightwave, material, materials, Modelling, Object, Rendering, Roman
Posted in Lightwave Work | No Comments »
Thursday, July 2nd, 2009
Another pot to add to my collection, this time mostly as an experiment with adding detail through UV maps in photoshop.

Please excuse my rather shakey hand!
All modelling, texturing and rendering done in Lightwave 9.6, UV maps edited in Photoshop
For more of my work please visit my gallery – the link is on the side
If you are interested in my pottery, there are some of my Greek Pots about to go on sale at renderosity (hopefully!) The link will go up as soon as they are availiable.
Tags: Archaeology, Greek, Lightwave, materials, Modelling, Object, Rendering, textures
Posted in Lightwave Work | No Comments »
Tuesday, June 30th, 2009
Some more pottery for my now rather expansive collection, this time Roman.

All modelling, texturing and rendering work done in Lightwave 9.6, took about 50 minutes to render.
Tags: Archaeology, History, Lightwave, material, materials, Modelling, Object, Rendering, Roman, textures
Posted in Lightwave Work | No Comments »
Tuesday, June 30th, 2009
Below is an image of a Roman hare brooch which I have attempted to recreate.

The top one is how I invisage it may have been when new. All modelled, rendered and textured in Lightwave 9.6.
This was done as a trial of Xara Xtreme for use as a vector graphics generator, it works quite nicely.
Tags: Archaeology, Lightwave, material, materials, Object, Rendering, Roman
Posted in Lightwave Work | No Comments »
Thursday, June 25th, 2009
Some more Greek pots for the collection.

Am working on exporting these from Lightwave to be used in poser, vue etc.
Tags: Archaeology, Greek, Lightwave, material, materials, Modelling, Object, Rendering
Posted in Lightwave Work | No Comments »
Wednesday, June 24th, 2009
Model of a Greek “portable” oven based on an illustration created from archaeological evidence.

Oven was modelled as part of the kitchen furniture in the Athenian house I am currently working on. Created, modelled and rendered in lightwave 9.6
Comments welcomed.
Tags: Archaeology, Greek, Lightwave, material, materials, Modelling, Object, Rendering
Posted in Lightwave Work | No Comments »
Wednesday, June 24th, 2009
A quick snapshot of the Greek cooker im modelling. Working with the Weight maps again, with quite pleasing results.

Still a lot of work to go…
Tags: Archaeology, Cooker, Greek, History, Lightwave, Model, Oven
Posted in Lightwave Work | No Comments »
Wednesday, June 24th, 2009
Some Ancient Greek pots to go into my Greek house interior that I am working on.

This is some rough cookware/storage containers for the kitchen area, modelled from illustrations based on archaeological evidence. Modelled, rendered and textured in Lightwave 9.6.
Tags: Archaeology, Greek, Lightwave, materials, Modelling, Object, Rendering
Posted in Lightwave Work | No Comments »
Tuesday, June 23rd, 2009
The Greek house is basically finished now, a few minor tweaks here and there, but its looking pretty good, I have also decided to coin the term Archaeolitecture, so as of the 23/06/2009 at 22:01 this is offically my word.

The tiles are all individual objects, the windows can be opened and the gates and doors etc can also be opened, moved. Im hoping tommorrow to get into the house and start adding some extra details and getting some nice renders.

Im also hoping to get this into vue or getting some vue things into lightwave, but not really sure how to do this. When I find out I think ill write a tutorial on it since there doesnt seem to be much documentation on this subject.

Any comments or suggestions about the model are more than welcomed.
Tags: Archaeology, Greek, Lightwave, material, materials, Modelling, Object, Rendering
Posted in Lightwave Work | 1 Comment »