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	<title>richard-potter.co.uk &#187; Tutorial</title>
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	<link>http://blog.richard-potter.co.uk</link>
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		<title>Exporting from Lightwave 9.6 to Vue &#8211; A guide.</title>
		<link>http://blog.richard-potter.co.uk/2010/03/exporting-from-lightwave-9-6-to-vue-a-guide/</link>
		<comments>http://blog.richard-potter.co.uk/2010/03/exporting-from-lightwave-9-6-to-vue-a-guide/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 15:55:56 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Guides]]></category>
		<category><![CDATA[Lightwave Work]]></category>
		<category><![CDATA[Texture Editor]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[Export]]></category>
		<category><![CDATA[Exporter]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[Lightwave]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[material editor]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[Model]]></category>
		<category><![CDATA[Modelling]]></category>
		<category><![CDATA[Object]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=1429</guid>
		<description><![CDATA[At the request of Mike Ballard, a guide to exporting from Lightwave 9.6 to Vue has been written.   This process involves UV mapping and good methods of exporting objects plus a number of problems that may arise during the process and some solutions that I have come accross.   
This is NOT [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2010/03/exporting-from-lightwave-9-6-to-vue-a-guide/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Cloud Reference Guide – Volumetric Model Cumulus</title>
		<link>http://blog.richard-potter.co.uk/2010/02/cloud-reference-guide-%e2%80%93-volumetric-model-cumulus/</link>
		<comments>http://blog.richard-potter.co.uk/2010/02/cloud-reference-guide-%e2%80%93-volumetric-model-cumulus/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 12:24:30 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Atmosphere Editor]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[Reference Guide]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[Atmosphere]]></category>
		<category><![CDATA[Atmospheres]]></category>
		<category><![CDATA[Cumulus]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Sky]]></category>
		<category><![CDATA[Volumetric]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=1342</guid>
		<description><![CDATA[This edition deals with the Cumulus clouds in the volumetric model, although they are not all designed for this model and do not necessarily look so good, I aim to demonstrate that these clouds can be used in different ways.   This is aimed as a quick overview of what the clouds look like [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2010/02/cloud-reference-guide-%e2%80%93-volumetric-model-cumulus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cloud Reference Guide &#8211; Standard Model Cumulus</title>
		<link>http://blog.richard-potter.co.uk/2010/02/cloud-reference-guide-standard-model-cumulus/</link>
		<comments>http://blog.richard-potter.co.uk/2010/02/cloud-reference-guide-standard-model-cumulus/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 18:09:46 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Atmosphere Editor]]></category>
		<category><![CDATA[Reference Guide]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[Atmosphere]]></category>
		<category><![CDATA[Atmospheres]]></category>
		<category><![CDATA[Clouds]]></category>
		<category><![CDATA[Model]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Sky]]></category>
		<category><![CDATA[Standard]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=1307</guid>
		<description><![CDATA[This is the first of the reference guides to the Clouds of Vue 7.   This edition deals with the Cumulus clouds in the standard model, although they are not all designed for this model and do not necessarily look so good, I aim to demonstrate that these clouds can be used in different [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2010/02/cloud-reference-guide-standard-model-cumulus/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Rough Guide to the Atmopshere Editor – Part 6 – Clouds Tab</title>
		<link>http://blog.richard-potter.co.uk/2010/02/rough-guide-to-the-atmopshere-editor-%e2%80%93-part-6-%e2%80%93-clouds-tab/</link>
		<comments>http://blog.richard-potter.co.uk/2010/02/rough-guide-to-the-atmopshere-editor-%e2%80%93-part-6-%e2%80%93-clouds-tab/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 16:07:05 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Guides]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[Atmosphere]]></category>
		<category><![CDATA[Atmosphere Editor]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Clouds]]></category>
		<category><![CDATA[Cumulus]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Rough Guide]]></category>
		<category><![CDATA[Skies]]></category>
		<category><![CDATA[Sky]]></category>
		<category><![CDATA[Spectral]]></category>
		<category><![CDATA[Spectral Clouds]]></category>
		<category><![CDATA[Standard]]></category>
		<category><![CDATA[Volumetric]]></category>
		<category><![CDATA[Vue 7]]></category>
		<category><![CDATA[Vue Spectral]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=1219</guid>
		<description><![CDATA[This part of the guide refers to the clouds tab of the Atmosphere editor.   It is also related to three other pages of reference material which show what each of the cloud types looks like when rendered in each of the three models they are available in.
See the Guides page for these reference [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2010/02/rough-guide-to-the-atmopshere-editor-%e2%80%93-part-6-%e2%80%93-clouds-tab/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Rough Guide to the Atmopshere Editor – Part 5 – Sky Tab</title>
		<link>http://blog.richard-potter.co.uk/2010/02/rough-guide-to-the-atmopshere-editor-%e2%80%93-part-5-%e2%80%93-sky-tab/</link>
		<comments>http://blog.richard-potter.co.uk/2010/02/rough-guide-to-the-atmopshere-editor-%e2%80%93-part-5-%e2%80%93-sky-tab/#comments</comments>
		<pubDate>Sat, 13 Feb 2010 12:44:31 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Guides]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[Atmosphere]]></category>
		<category><![CDATA[Atmosphere Editor]]></category>
		<category><![CDATA[Atmospheres]]></category>
		<category><![CDATA[Model]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Rough Guide]]></category>
		<category><![CDATA[Sky]]></category>
		<category><![CDATA[Standard]]></category>
		<category><![CDATA[Standard model]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=1176</guid>
		<description><![CDATA[Part 5 of the guide relates to the sky tab in the atmosphere editor.  All the renders on this page are at 800&#215;600 and are rendered at Broadcast Quality.
The sky tab is a page that is only available in the Standard Model of Atmospheres.  The default atmosphere is used and set to the [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2010/02/rough-guide-to-the-atmopshere-editor-%e2%80%93-part-5-%e2%80%93-sky-tab/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Noise Node Reference Guide</title>
		<link>http://blog.richard-potter.co.uk/2009/01/noise-node-reference-guide/</link>
		<comments>http://blog.richard-potter.co.uk/2009/01/noise-node-reference-guide/#comments</comments>
		<pubDate>Sat, 24 Jan 2009 18:17:22 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Function Editor]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[Reference Guide]]></category>
		<category><![CDATA[Texture Editor]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[E-On]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[material editor]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Rough Guide]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=477</guid>
		<description><![CDATA[This is a reference guide as to what the noise nodes look like when they are applied to a square.
Each material is mapped to &#8220;object-parametic&#8221;and uses a black-white color map where black is -1 and white is 1.

Cellular

Chipped

Crystals

Pebble noise

Drought

Voronoi

Voronoi (Altitude)

Voronoi (Generalized)
Distributed

Round Samples

Round Samples (2D)

Square Samples

Square Samples (2D)
Flat

Varying Blocks

Clumps

Watercress
Lines

Lines

Fabric

Cracks

Sparse Cracks
Math

Radial Sine

Sine Wave

Triangular

Leopard

Saw Teeth

Water Wave

Spiral

Rectangular

Onion

Wavelet

Step

Step Smooth

Tooth Rectangular

Tooth [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2009/01/noise-node-reference-guide/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rough Guide to the Material Editor &#8211; Color and Alpha Tab &#8211; Part 3</title>
		<link>http://blog.richard-potter.co.uk/2009/01/rough-guide-to-the-material-editor-color-and-alpha-tab-part-3/</link>
		<comments>http://blog.richard-potter.co.uk/2009/01/rough-guide-to-the-material-editor-color-and-alpha-tab-part-3/#comments</comments>
		<pubDate>Sun, 18 Jan 2009 22:11:35 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Function Editor]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[Texture Editor]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[advanced editor]]></category>
		<category><![CDATA[basic editor]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[E-On]]></category>
		<category><![CDATA[function]]></category>
		<category><![CDATA[graph]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[material editor]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[Rough Guide]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[Vue 6 Pro Studio]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=402</guid>
		<description><![CDATA[In this third part of the the rough guide to the material editor, we will be exploring the Color and Alpha Tab of the advanced material editor
Part 4 will jump into the function editor for a preview of some of the cool stuff that can be done in there. Filters will also be covered there.
There [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2009/01/rough-guide-to-the-material-editor-color-and-alpha-tab-part-3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Rough Guide to the Material Editor &#8211; Part 2 &#8211; Getting to Know the Function Editor Graph</title>
		<link>http://blog.richard-potter.co.uk/2009/01/rough-guide-to-the-material-editor-part-2-getting-to-know-the-function-editor-graph/</link>
		<comments>http://blog.richard-potter.co.uk/2009/01/rough-guide-to-the-material-editor-part-2-getting-to-know-the-function-editor-graph/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 20:19:52 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Function Editor]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[Texture Editor]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[E-On]]></category>
		<category><![CDATA[filter]]></category>
		<category><![CDATA[function]]></category>
		<category><![CDATA[functions]]></category>
		<category><![CDATA[graph]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[material editor]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[node]]></category>
		<category><![CDATA[nodes]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=355</guid>
		<description><![CDATA[In this part of the rough guide we will look in more depth at the graph window and the controls that are availiable.
Using the Graph
There are various controls which allow you to move around and view different areas in the graph window and access different controls.

To pan around the graph, drag with the right mouse button [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2009/01/rough-guide-to-the-material-editor-part-2-getting-to-know-the-function-editor-graph/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Function Editor &#8211; A Learning Process &#8211; Part 1</title>
		<link>http://blog.richard-potter.co.uk/2009/01/function-editor-a-learning-process-part-1/</link>
		<comments>http://blog.richard-potter.co.uk/2009/01/function-editor-a-learning-process-part-1/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 17:03:22 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Function Editor]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[Texture Editor]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[material editor]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Rough Guide]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=335</guid>
		<description><![CDATA[I am in the process of learning the function editor in Vue 7 Complete by using the fantastic tutorials at geek at play, the vue 7 manual and a lot of trial and error.
So far I am having a fair deal of sucess, in that its not as scary as it first appears, its just [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2009/01/function-editor-a-learning-process-part-1/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Rough Guide to the Material Editor &#8211; Absolute Basics</title>
		<link>http://blog.richard-potter.co.uk/2009/01/rough-guide-to-the-texture-editor-absolute-basics/</link>
		<comments>http://blog.richard-potter.co.uk/2009/01/rough-guide-to-the-texture-editor-absolute-basics/#comments</comments>
		<pubDate>Sun, 11 Jan 2009 19:30:00 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[Texture Editor]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vue 7 Work]]></category>
		<category><![CDATA[basic editor]]></category>
		<category><![CDATA[E-On]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[Vue 7]]></category>

		<guid isPermaLink="false">http://blog.richard-potter.co.uk/?p=235</guid>
		<description><![CDATA[This is the start of what will hopefully be a fairly extensive group of guides on the material editor. I will hope to cover all aspects of the editor in a similar fashion to the water editor. Firstly I will cover the basic material editor, then the tabs in the advanced editor, followed by ecosystems, [...]]]></description>
		<wfw:commentRss>http://blog.richard-potter.co.uk/2009/01/rough-guide-to-the-texture-editor-absolute-basics/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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