Modo Walkthrough: Primitives 3 – Tube, Solid Sketch and Text

Tube

The tube primitive is a tool that creates a spline with a cylindrical primitive round it. The variables for the tube tool mostly control the cylinder.

The tube is placed by clicking in the viewport and then clicking a second time to determine the end point of the tube. Further points can be added by clicking to add more nodes to the spline.

Using the tube tool
Using the tube tool

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Modo Walkthrough: Primitives 2: Ellipsoid, cylinder, capsule, arc, and cone.

Ellipsoid Variables:
The ellipsoid is similar in character to the sphere, but allows for a flatter top surface which can be controlled by the two unique attributes for this primitive: Bulge top and Side

Bulge
Bulge makes the top and the bottom of the sphere more squared off.

Bulge comparision
Bulge comparision

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Modo Walkthrough: Primitives 1 – Cube and Sphere

It has been a long time since I last wrote on this site. Having spent the last few years concentrating on my full time job, I am now in a position where I have enough time to return to working with 3D and incorporate it into my job.

As a result, I will be working my way through and documenting my chosen software, Modo, to get a deeper understanding of the program, and giving myself a full refresher on 3D in general. Throughout this process, it is inevitable that I will use other resources on the web, for example, youtube, the modo manual etc. Where applicable I will post the resources at the end of the post. While this process is largely for myself and my own learning, I hope that presenting it here will help at least someone else at the same time.

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