OBJ export issue with Lightwave – mesh distortion.

I’m having some issues getting obj and lwo files exported from LW to open again, even in lightwave.

I am creating the objects in Lightwave 9.6 and exporting them as .obj files, these files open successfully in poser and in hexagon

However when I re-open the object in lightwave I get the following.

and in Vue

Ive tried to work around this by exporting it from hexagon as an OBJ but when I try and open them in vue I get the following error message.

In Lightwave the deformations are gone and the model is ok.

I have tried this on my desktop computer and my laptop with the same results both time (trying to see if it was a driver issue/bad install etc etc)

I also have tried this with a LWO file directly from lightwave, the results where different as in it loads into vue, but the uv file is completely wrecked/not read properly.   Initially I thought this was due to it being tripled when it was brought into vue, so I tripled my model in Lightwave and redid the uv maps/colour maps etc but the issue still remains, the image in the link below shows the difference between the two models.

Here is the mesh and a reduced size uv map.

Anyone have any ideas whats going wrong?

(Also posted at newtek forums and renderosity)

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