Firstly, thank you for your comments both in the forums and here, the are most pleasing and make the time spent worth while.
Foam will be explored in todays edition in the same manner as the other settings yesterday.
Global Wave control must be disabled before these settings can be changed.

Foam Along Coasts
These settings account for the amount of foam along the coastlines when there is an object present within the meta water. For these images there will be a small island, not a very attractive one perhaps sitting in the middle of the ocean.
Amount
This accounts for the amount of foam that is present i.e. the density of the foam around the coast. The higher the value, the greater the density of the foam. Default is 71 Maximum is 100%, Minimum is 1%. For clarity the “Depth of Foam” will be cranked up to 50 to show results.

1% Displacement Off:

1% Displacement On:

25% Displacement Off:

25% Displacement On:

50% Displacement Off:

50% Displacement On:

75% Displacement Off:

75% Displacement On:

100% Displacement Off:

100% Displacement On:
Typical Depth
This accounts for the width of the foam away from the shore, i.e. how long the foam continues into the sea, the higher the value, the further it continues.
Default is 0 Maximum is 100, Minimum is 0

0% Displacement Off:

0% Displacement On:

25% Displacement Off:

25% Displacement On:

50% Displacement Off:

50% Displacement On:

75% Displacement Off:

75% Displacement On:

100% Displacement Off:

100% Displacement On:
Foam Over Waves
This accounts for the amount of foam at the tips of cresting waves, or on swell.
Amount
This accounts for the density of the foam on the waves, the greater the value, the denser the material
Default is 25% Maximum is 100, Minimum is 0

0% Displacement Off: 2 Polygons

0% Displacement On: 1800000 Polygons

25% Displacement Off: 2 Polygons

25% Displacement On: 2000000 Polygons

50% Displacement Off: 2 Polygons

50% Displacement On: 2064000 Polygons

75% Displacement Off: 2 Polygons

75% Displacement On: 2068000 Polygons

100% Displacement Off: 2 Polygons

100% Displacement On: 2185000 Polygons
It is worth noting that the higher the value, the longer the render takes.
Coverage
This accounts for the amount of water that is covered by the foam, the greater the value, less water will be visible.
Default is 6% Maximum is 100, Minimum is 1

1% Displacement Off: 2 Polygons

1% Displacement Off: 2 Polygons

25% Displacement Off: 2 Polygons

25% Displacement Off: 2041000 Polygons

50% Displacement Off: 2 Polygons

50% Displacement On: 2008600 Polygons

75% Displacement Off: Polygons

75% Displacement On: 2100000 Polygons

100% Displacement Off: 2 Polygons

100% Displacement On: 2200000 Polygons
It is worth noting that the higher the value, the longer the render takes.
Hope this helps! More will come eventually relating to the Atmosphere Editor, Ecopainter, Texture Editor and the function editor.
Any comments, suggestions, additions more than welcome! Please feel free to link to my site.
Tags: E-On, Foam, Modelling, Rendering, review, stability, Vue 6 Pro Studio, Vue 7, Water Editor, Waves



Wonderful! Thank you.
REALLY GREAT JOB!!!
very useful, expecially for a beginner like me.
I’ll be back soon.
THANKS A LOT!
Thanks……