Marvellous Designer

May 14th, 2012

Yesterday, I got my hands on a Marvellous Designer license, courtesy of a very kind philanthropist from the Vue community, Artur Rosa. Today I have spent my time playing with the program and learning the basics of it and discovering how I am going to use it for my work.

The first thing I did, of course, was to follow a tutorial on their website and in so made a dress..


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The Letter

May 12th, 2012

Another Piece made in Lightwave and Rendered in Vue.

Playing around with texturing and lighting in this one.

I’m sure there’s a story behind it, but I haven’t got a clue what it is.

UV Mapping – Tutorial.

May 5th, 2012

This is a short tutorial on UV mapping a model. The model selected was created by Sean Hall as part of a project we are working on together.

I do not claim to be an expert in UV mapping, but over the past few years I have learned a little bit about the process of it and have developed a method which I am happy with using. It is through this tutorial that I aim to pass on this knowledge.

Lets take a look at the model that is going to be unwrapped.

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ArchaeoDesign now on Facebook!

May 1st, 2012

ArchaeoDesign (my company) is now on Facebook, please show your support by liking us!

You will get all the updates about the work I am doing as and when they happen through Facebook..

To do so, simply visit the page and click “like” or use the box below.

Thanks for your support.

Free Reference Photos – Swedish Woodlands in Spring

May 1st, 2012

Since it was such a fantastic day today weather-wise in Sweden, I took myself out to the forest behind where I live. Part way through my walk I realised that some of the stuff I was seeing I would love to try and recreate in Vue, so I started taking photos on my phone.

Since I’m such a nice guy, I figure I may as well share these photos with people on my site for free!

Download the Zip File with all 36 images - roughly 90mb (9)

Feel free to use them however you like, but don’t be a dick and try and sell them or something.

If you like these and want more of this sort of stuff, please let me know and ill take a better camera next time!

Texturing Tutorial – My Method – Part 3

April 30th, 2012

Part 1, Part 2

In the final part of this series, I will look at ways to tweak the texture map that was created in the last part further to add an extra level of depth to the textures. Firstly, lets recap on the model as it was at the end of the last part.

It looks okay, but there are still areas which can be improved enormously. For one, the rock texture is a little bit boring to look at, and there are a lot of cracks in the rock texture which could do with some additional texturing.

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Texturing Tutorial – My Method – Part 2

April 24th, 2012

This is the second part of the guide, If you have not looked at the first part, check it out first, or if you are looking for the final part, go here.

So now we have all of the texture maps that we need to make a good looking map for the rock face we are going to be working on, we now need to think about how each of the materials is going to be distributed. Obviously, all of the maps cannot be shown in full at the same time, so they must be made only visible in certain sections. While this is entirely possible to do in the function editor of your program, for example Lightwave, or even Vue, I prefer to use Photoshop, for a number of reasons. Firstly the control in Photoshop is much easier in my opinion, and you also have the option of drawing directly onto the model, which is fantastic.

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Texturing Tutorial – My Method – Part 1

April 20th, 2012

This tutorial is based on a request by Christian Key to demonstrate how I would go about texturing a model of a rock face (which he has kindly provided). This tutorial will be split over a couple of days due to current time constraints.

Part 2, part 3

While I understand that there are infinite different ways in which this could be done, this is the method that I would use.

I will not be focusing on the basic principles of how to apply textures here, as this is covered in a wide number of other places, and will probably just add confusion to the subject. If you are having problems with any part of this tutorial, please feel free to send me a message and ill help you the best I can.

Software that will be used is the following:

  • Photoshop CS5.1 Extended
  • Lightwave 10.1
  • Vue 9 Infinite

So first step, lets take a look at the model.

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Publications List

February 8th, 2012

My Publications list is now published at my company website

There are a number of publications which are still waiting to be presented and published, so keep checking back for more.

Got something you want to add a 3D image to? Let me know, I’m looking to make the list longer!

Venice 3

December 31st, 2011

Third in a series of images from venice.

Created in lightwave 10.1 and vue 9 infinite.